DOTALEDGERPatch7.41e
Arc Warden
UniversalRangedCarryEscapeNuker

Arc Warden

Before the beginning of all, there existed a presence: a primordial mind, infinite, awesome, and set to inscrutable purpose. As the universe thundered into being, this mind was fragmented and scattered. Two among its greater fragments--who would come to be named Radiant and Dire--found themselves locked in vicious opposition, and began twisting all of creation to serve their conflict. As war and cataclysm threatened the nascent cosmos, the will of a third fragment made itself known. Naming itself Zet, this intellect sought to resolve the disharmony and return all to perfect unity. Appalled by its kin's conflicting nature, Zet gathered the sum of its power. In a sudden flash, it overwhelmed its siblings, and fused the warring aspects into a stellar sphere before hurling them into the darkness to orbit a nondescript world. Harmony was restored, though only the barest fraction of Zet's str…

Hero lore

Before the beginning of all, there existed a presence: a primordial mind, infinite, awesome, and set to inscrutable purpose. As the universe thundered into being, this mind was fragmented and scattered. Two among its greater fragments--who would come to be named Radiant and Dire--found themselves locked in vicious opposition, and began twisting all of creation to serve their conflict. As war and cataclysm threatened the nascent cosmos, the will of a third fragment made itself known. Naming itself Zet, this intellect sought to resolve the disharmony and return all to perfect unity. Appalled by its kin's conflicting nature, Zet gathered the sum of its power. In a sudden flash, it overwhelmed its siblings, and fused the warring aspects into a stellar sphere before hurling them into the darkness to orbit a nondescript world. Harmony was restored, though only the barest fraction of Zet's str…

STR20+2.2
AGI20+2.7
INT24+2.6
300
move speed
625
attack range
23–29
base damage
1800 / 800
day / night vision

Compact stat and ability fields shown here were checked against patch 7.41e where this model represents the changed field. Talents and full mechanics remain in the official notes.

Arc Warden abilities

Flux icon
FluxMagical

Infuses a lone enemy unit with swirling, volatile energy, dealing damage over time and slowing the target. The damage is not applied if another enemy unit is near the target.

CD16MP75
Unit Target
Magnetic Field icon
Magnetic Field

Arc Warden generates a circular distortion field of magnetic energy. The Magnetic Field grants bonus attack speed and protects allied units within it by evading attacks coming from outside the field. The Magnetic Field pulls runes, and runes inside Magnetic F…

CD20/19/18/17MP60/70/80/90BKB ✓
Point Target, AOE
Spark Wraith icon
Spark WraithMagical

Summons a Spark Wraith that slowly materializes and patrols a targeted area until an enemy comes within its range. Once a target has been found the wraith fuses with them, dealing magical damage and slowing the unit.

CD4MP80
Point Target, AOE
Runic Infusion icon
Runic Infusion

Runes of Power fuse to the Self. Arc Warden gains +1.5 all attributes permanently whenever Arc Warden or the Tempest Double activates a Power Rune.

Passive, Hidden
Tempest Double icon
Tempest Double

Briefly refocusing its fractured elements into a single form, the Arc Warden is able to create a perfect electrical duplication of itself. The duplicate can use all of Arc Warden's current items and spells, except most consumables and items that drop on death…

CD60/55/50
Point Target

OpenDota professional-match aggregate as of Jul 21, 2026, 9:50 PM UTC. Popularity rows are independent phase totals, not a coherent build, sequence, or win-rate advice.

The professional-match item popularity snapshot is delayed; the latest saved aggregate is shown.

Starting

6 items
  1. 1Iron BranchIron Branch221 selections · 43.8%
  2. 2CircletCirclet76 selections · 15%
  3. 3Observer WardObserver Ward71 selections · 14.1%
  4. 4Faerie FireFaerie Fire45 selections · 8.9%
  5. 5TangoTango33 selections · 6.5%
  6. 6Gloves of HasteGloves of Haste21 selections · 4.2%

Early

6 items
  1. 1Hand of MidasHand of Midas87 selections · 29%
  2. 2Boots of SpeedBoots of Speed79 selections · 26.3%
  3. 3JavelinJavelin52 selections · 17.3%
  4. 4Mithril HammerMithril Hammer24 selections · 8%
  5. 5Power TreadsPower Treads15 selections · 5%
  6. 6BottleBottle9 selections · 3%

Mid

6 items
  1. 1MaelstromMaelstrom85 selections · 9.9%
  2. 2HyperstoneHyperstone77 selections · 9%
  3. 3MjollnirMjollnir74 selections · 8.6%
  4. 4Mithril HammerMithril Hammer68 selections · 7.9%
  5. 5Blade of AlacrityBlade of Alacrity65 selections · 7.6%
  6. 6Blitz KnucklesBlitz Knuckles63 selections · 7.4%

Late

6 items
  1. 1HyperstoneHyperstone19 selections · 7.9%
  2. 2BloodthornBloodthorn18 selections · 7.5%
  3. 3Force StaffForce Staff14 selections · 5.9%
  4. 4Ultimate OrbUltimate Orb13 selections · 5.4%
  5. 5Hurricane PikeHurricane Pike13 selections · 5.4%
  6. 6Mystic StaffMystic Staff12 selections · 5%

More heroes to explore

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Arc Warden — frequently asked

What are Arc Warden's abilities in Dota 2?

Arc Warden's abilities are Flux, Magnetic Field, Spark Wraith, Runic Infusion, Tempest Double. It is a Universal ranged hero played as Carry, Escape, Nuker.

What is Arc Warden's primary attribute?

Arc Warden is a Universal hero, starting with 20 strength (+2.2/lvl), 20 agility (+2.7/lvl) and 24 intelligence (+2.6/lvl), and a base move speed of 300.

What do the popular Arc Warden item phases mean?

The saved OpenDota aggregate is dated 2026-07-22. The phase lists summarize professional-match item popularity; they are not one coherent build, a recommended sequence, or win-rate advice.