
Invoker
In its earliest, and some would say most potent form, magic was primarily the art of memory. It required no technology, no wands or appurtenances other than the mind of the magician. All the trappings of ritual were merely mnemonic devices, meant to allow the practitioner to recall in rich detail the specific mental formulae that unlocked a spell's power. The greatest mages in those days were the ones blessed with the greatest memories, and yet so complex were the invocations that all wizards were forced to specialize. The most devoted might hope in a lifetime to have adequate recollection of three spells--four at most. Ordinary wizards were content to know two, and it was not uncommon for a village mage to know only one--with even that requiring him to consult grimoires as an aid against forgetfulness on the rare occasions when he might be called to use it. But among these early practi…
Hero lore
In its earliest, and some would say most potent form, magic was primarily the art of memory. It required no technology, no wands or appurtenances other than the mind of the magician. All the trappings of ritual were merely mnemonic devices, meant to allow the practitioner to recall in rich detail the specific mental formulae that unlocked a spell's power. The greatest mages in those days were the ones blessed with the greatest memories, and yet so complex were the invocations that all wizards were forced to specialize. The most devoted might hope in a lifetime to have adequate recollection of three spells--four at most. Ordinary wizards were content to know two, and it was not uncommon for a village mage to know only one--with even that requiring him to consult grimoires as an aid against forgetfulness on the rare occasions when he might be called to use it. But among these early practi…
Compact stat and ability fields shown here were checked against patch 7.41e where this model represents the changed field. Talents and full mechanics remain in the official notes.
Invoker abilities
Allows manipulation of ice elements. Active Quas instances imbue Invoker with bonus hp regeneration. Passively grants bonus strength per level of Quas.
No Target, Instant CastAllows manipulation of storm elements. Active Wex instances imbue Invoker with bonus movement and attack speed. Passively grants bonus agility per level of Wex.
No Target, Instant CastAllows manipulation of fire elements. Active Exort instances imbue Invoker with bonus attack damage. Passively grants bonus intelligence per level of Exort.
No Target, Instant CastCombines the properties of the elements currently being manipulated to create a new spell for Invoker to use. Invoke cooldown is reduced by 0.3 seconds for each orb level. Invoker's vast knowledge of magic allows him to choose from Multiple Aghanim's Scepter…
Invoker draws the heat from an enemy, chilling them to their very core for a duration based on the level of Quas. The enemy will take damage and be briefly frozen. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy…
Invoker manipulates the ice and electrical energies around him, rendering his body invisible and gaining health and mana regen. The elemental imbalance created as a consequence slows nearby enemies based on the level of Quas, and slows Invoker as well based o…
Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the…
Popular items by game phase
OpenDota professional-match aggregate as of Jul 21, 2026, 9:50 PM UTC. Popularity rows are independent phase totals, not a coherent build, sequence, or win-rate advice.
Starting
6 items- 1
Iron Branch209 selections · 32.1% - 2
Circlet129 selections · 19.8% - 3
Faerie Fire85 selections · 13% - 4
Tango70 selections · 10.7% - 5
Observer Ward68 selections · 10.4% - 6
Mantle of Intelligence41 selections · 6.3%
Early
6 items- 1
Null Talisman85 selections · 29% - 2
Staff of Wizardry79 selections · 27% - 3
Boots of Speed51 selections · 17.4% - 4
Kaya37 selections · 12.6% - 5
Meteor Hammer21 selections · 7.2% - 6
Urn of Shadows6 selections · 2%
Mid
6 items- 1
Boots of Travel86 selections · 11.9% - 2
Aghanim's Shard69 selections · 9.5% - 3
Ogre Axe64 selections · 8.8% - 4
Meteor Hammer61 selections · 8.4% - 5
Staff of Wizardry58 selections · 8% - 6
Point Booster52 selections · 7.2%
Late
6 items- 1
Octarine Core36 selections · 10.7% - 2
Mystic Staff33 selections · 9.8% - 3
Soul Booster30 selections · 8.9% - 4
Shiva's Guard28 selections · 8.3% - 5
Scythe of Vyse27 selections · 8% - 6
Black King Bar27 selections · 8%
More heroes to explore
All heroes →Invoker — frequently asked
What are Invoker's abilities in Dota 2?
Invoker's abilities are Quas, Wex, Exort, Invoke, Cold Snap, Ghost Walk, Tornado. It is a Intelligence ranged hero played as Carry, Nuker, Disabler.
What is Invoker's primary attribute?
Invoker is a Intelligence hero, starting with 19 strength (+2.5/lvl), 14 agility (+2/lvl) and 20 intelligence (+4/lvl), and a base move speed of 285.
What do the popular Invoker item phases mean?
The saved OpenDota aggregate is dated 2026-07-22. The phase lists summarize professional-match item popularity; they are not one coherent build, a recommended sequence, or win-rate advice.







